Tri-Stat dX Special Movement rules addition By Zegon Destructacon These abilities are in addition to the normal Special Movement abilities. Water Running You can run across water assuming you're moving at at least 80% your max speed. Wall Running You can run across walls. You can start your movement on a horizontal surface, run on a wall (or even ceiling), and end your turn on a horizontal surface. You must start and end your round on a horizontal surface, but the time inbetween you can run on walls, ceilings, or other surfaces.